BrondaBailey’s Weblog

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Super Smash Bros. Brawl

Super Smash Bros. Brawl is one of my favorite games of all time (Brawl or SSBB for short.) If I had to put those in order on a list, it would be difficult, but Brawl definitely ranks up there. As you may or may not have noticed, I’ve got a lot of screenshots (315 if you’re counting) on my Flickr account from the game, and I thought an explanation was in order for those of you out there who are not in the “know” of what Super Smash Bros. Brawl is about.

DK's Revenge

Items like the hammer from the original Donkey Kong games and Pokeballs also help beginners keep up with the experienced.

Brawl is from the fighting game genre, but in my opinion, it exists on the fringes of the genre. In most fighting games your goal is to knock your opponent out by basically beating them into submission. They rely on uber-violence and gore (I’m looking at you Mortal Kombat) or long strings of memorized button presses to complete special moves (Soul Caliber and Street Fighter, you know who I’m talking about.) Smash Bros. eschews* both. Brawl aims for an experience more aimed towards a general audience. It has easily learned pick-up-and-play controls which allow anyone to quickly join the action, in fact Brenda has fond memories of the previous game in the series, Super Smash Bros. Melee, because it was one she could compete with against my friends and me by “button-mashing” (hitting as many buttons as fast as possible.) Rather than virtually beating your friends to a pulp, your main goal is to knock them off the screen – a slight difference (you still whoop on them first to soften them up) that changes things up from the well-worn knock out your opponent goal. Smash Bros. is also a four player game (unlike the usual 1 on 1 of fighting games) which makes it fun for tournaments and taking turns at a party with a large group of friends.


Sonic the Hedgehog on the Emerald Hill stage

The battlers in Super Smash Bros. Brawl are the mascots from Nintendo’s famous franchises – Mario, Luigi, Bowser, and Princess Peach from Mario Bros., Link, Zelda, and Gannondorf from The Legend of Zelda series, Samus from Metroid, Pikachu, Lucario, Jigglypuff, Ivysaur, Charizard, and Squirtle from Pokemon along with several other well-known characters. There’s plenty of faces recognizable to those who are familiar with games, but they also lovingly added a few characters from the “I don’t quite qualify as a Nintendo mascot since no one has made a game about me in like 20 years” department with the Ice Climbers from the aptly named Ice Climbers, Pitt from Kid Icarus, and Lucas and Ness from the Earthbound series. It may sound a little weird, but controlling Mario in a face-off with Pikachu is oddly satisfying. Most of the stages are modeled after the games these characters have taken part in, and many hearken back to the video games of yore. SSBB also threw the first non-Nintendo characters into the mix – Sonic the Hedgehog and Solid Snake from the Metal Gear Solid series.

Ash Ketcham

Ash from Pallet Town now desires more to be the Pokemon Master - he wants to take out Mario too!

There’s tons more to say about Super Smash Bros. Brawl – there’s a huge amount of content involved (unlockable trophies, a huge list of special ent matches,  online play that never seems to work for me unless I’m playing with a registered friend, etc.) Brawl also includes a story mode which cobbles together a reason to have Princess Zelda and Princess Peach hanging out together (they have a tea party! I’m not kidding!) While the story isn’t anything much to write home about, the cut-scenes that explain the story are amazing to watch and beautifully animated. The real thing that keeps me coming back to SSBB though is the screen capture mode. The game allows you to pause at any time and take a screenshot. You can turn the camera and adjust the angle. I’m serious when I say that taking screenshots of the fights is almost as much fun to me as the game itself (hence the giant pile of screenshots in my Flickr account.) I can’t fully explain it, but it’s a lot of fun.


Luigi at sunset, showing off his dancing moves or something

*Ha. How many other blogs have you read today using the word “eschews”?


September 7, 2008 - Posted by | Holy Slideshow Batman!, Nerd Lore, Ron's Posts | ,


  1. Definitely very rewarding to play. When the series debuted on the N64, it was like things I had imagined from childhood coming to life! Nerdy!

    And, it’s fairly easy to play. It doesn’t have the depth of traditional fighting games (not a bad thing), and with the option to change almost every parameter of play, sometimes it’s fun to just experiment!

    I’ve only played Brawl a couple of times, and I guess it’s been long enough since I played Melee that I’ve lost my edge. Don’t rest easy–soon I shall challenge you and your mighty screen shots!

    Comment by Jeremy | September 9, 2008 | Reply

  2. We bought this after you left and Jared’s about worn the disc out from use. Poor kid though, our projector bulb burned out so he’s not been able to play for two weeks. Took him over to mom and dad’s on Sunday as they have a Wii, and we played for five hours (he kicked my butt). Hopefully that will give him his fix till the bulb comes in this week. We’ll have to check out the screenshots, haven’t done any yet…

    Comment by Jason | September 9, 2008 | Reply

  3. It doesn’t save them as JPEGs unfortunately, but programs to translate Nintendo’s file to pictures are readily available. Strangely, they don’t always work on the 2D levels like the Donkey Kong stage.

    Comment by brondabailey | September 9, 2008 | Reply

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